Lese released Glow
Lese released Glow, Glow is for fragmented expression. What started as a simple granular effect blossomed to a fully fledged granulation engine.
Filled with what you would expect from a granular effect, Glow takes it further, with feedback, externally controllable retriggering, and, through the use of a clever optimization technique, mass granulation, allowing for up to 150 grains to be processed at once.
Glow features three grain engines, three slots for effects post-granulation, four highly customizable modulators, and three dimensions of macro control. This allows you to create highly complex patches, perfect for anything from subtle glitchy background effects, to blurred atmospheres with enough detail to take center stage in your productions.
More info here: Lese | Glow